Forest Village
This is a simple game environment I built to showcase a few of my charters props and sets it was made in UE4, and features a modular housing prop, fencing, several trees, grass a chest and my version of Mogar.
Feature 1
The game environment is small box valley at the base of the mountain range the player finds them self in a forested meadow, as they follow a cobbled path they come across a few houses comprising a small farming village.
Post PROCESSING
Here you can see the effect of the post processing volume used in this scene. this helps set the mood of the scene and ensures the various props and characters have a cohesive look under the games lighting.
Dust
in addition to the the post progressing the scene also incorporates a subtle dust particle emitter centred on the charter this helps bring the scene to life especially when combined with the subtle moment of the leafs on the trees and grass.